
The Flock Beneath is a simple and cozy sheepherding game created in Unity. (2025)
Play here:
https://timsamoff.itch.io/flock

Bubble Hopper is a collection game created in Unity during Global Game Jam 2025. I was the designer, artist, and developer of this game. (2025)
Play here:
https://timsamoff.itch.io/bh

Dodge 'N' Capture is a prototype that I made during Thanksgiving 2024. Dodge gems when they're red and capture them when they're green. Built in Unreal Engine 5.5. (2024)
Play here:
https://timsamoff.itch.io/dnc

Undead Pairs is a digital clone of the classic card-matching game Concentration -- but with zombies! I was the designer and developer for this game, built in Unity. (2024)
Play here:
https://timsamoff.itch.io/up

Loosey Goosey is an endless runner created in Unity during Global Game Jam 2024. I was the designer, artist, and developer of this game. (2024)
Play here:
https://timsamoff.itch.io/loosey-goosey

It's Supposed to be Blue is the shortest idle clicker ever made. I was the designer, artist, and developer of this Global Game Jam 2020 game. (2020)
Play here:
https://timsamoff.itch.io/blue

SPLIT is a short game about dissociative identity disorder. It won 2nd place in itch.io's Mini Game Jam 30. This game runs on the classic Game Boy. I was the designer, artist, and developer of this game. (2019)
Play here:
https://timsamoff.itch.io/split

HMLabs is a timed IF hacker adventure where the player must bring down a corrupt military organization. It was part of my MFA thesis on real-time mechanics in text-based games.
Play here:
https://timsamoff.itch.io/hmlabs

Three Dragons is a text-based micro-RPG made in Twine. It is a short-form experience with deep branching interactions, a real-time battle mechanic, and a distinct moral message.
Play here:
https://timsamoff.itch.io/three-dragons